Wednesday, 12 April 2017

How to avoid shared state?

I have read many times that I should avoid shared state to avoid race conditions either in asynchronous programming or in multi threading.

So for example if I had a program that kept fetching data from external server and updated an object in memory and on user request I would send that object from memory.

How would I change the behaviour of such program to not use shared state?

I can't think of any way that makes sense. Have I misunderstood the idea of not using shared state?



via sidoshi

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