I'm trying to do chat private with socket.io node js.There are code in server when user login to room.
socket.on('add user', function (username) {
if (addedUser) return;
// we store the username in the socket session for this client
socket.username = username;
users.push(socket.username);
socket.join('room1');
++numUsers;
addedUser = true;
socket.emit('login', {
numUsers: numUsers
});
// echo globally (all clients) that a person has connected
socket.emit('user joined', {
username: socket.username,
numUsers: numUsers,
arrayUser : users
});
});
My code in client:
function sendMessage () {
var message = $inputMessage.val();
// Prevent markup from being injected into the message
message = cleanInput(message);
// if there is a non-empty message and a socket connection
if (message && connected) {
$inputMessage.val('');
addChatMessage({
username: username,
message: message
});
// tell server to execute 'new message' and send along one parameter
socket.emit('new message', message);
}
}
after send message from client,my server get data from client send in room,there is my code in server
socket.on('new message', function (data) {
// we tell the client to execute 'new message'
/*socket.broadcast.emit('new message', {
username: socket.username,
message: data
});*/
io.sockets.in('room1').emit('new message',data);
console.log(data);
});
via Huỳnh Trọng Nhân
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