A socket is an IP/port tuple. A connection is a pair of sockets exchanging data.
Say two client sockets are both connected to the same socket on a server.
It seems to me that there must be some routing logic on the server to route messages from the clients to logical data sinks on the server so that a developer can conveniently receive information from a single client without interference from messages from other connected clients.
What subsystem or program typically implements this routing logic and is there a more canonical term than "routing logic"?
via Ben Aston
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