I'm currently wrapping an executable I've made with NodeJS. The executable can save strings for use in other processes within the executable. Each time the executable 'saves' a string it sends a pointer back to the server via stdout. The NodeJS server saves strings by sending them to stdin of the executable.
Originally I was writing code like this:
CLRProcess.stdout.once('data',function(strptr){
CLRProcess.stdout.once('data', function(str){
console.log(str.toString())
})
CLRProcess.stdin.write("StringReturn " + strptr.toString())
})
CLRProcess.stdin.write("StringInject __CrLf__ Mary had a__CrLf__little lamb.")
The above code injects a string
Mary had a
little lamb.
receives a pointer to the string, and then requests the string in the next step, by sending the pointer back to the host application.
To make coding algorithms easier I wanted a system like this:
strPtr = Exec("StringInject __CrLf__ Mary had a__CrLf__little lamb.")
str = Exec("StringReturn " + strPtr)
// do stuff with str
This is the code I made:
class Pointer {
constructor(){
this.value = undefined
this.type = "ptr"
}
}
class CLR_Events extends Array {
constructor(CLR){
super()
this.CLR = CLR
}
runAll(){
if(this.length>0){
//Contribution by le_m: https://stackoverflow.com/a/44447739/6302131. See Contrib#1
this.shift().run(this.runAll.bind(this))
}
}
new(cmd,args,ret){
var requireRun = !(this.length>0) //If events array is initially empty, a run is required
var e = new CLR_Event(cmd,args,ret,this.CLR)
this.push(e)
if(requireRun){
this.runAll()
}
}
}
class CLR_Event {
constructor(cmd,args,ret,CLR){
this.command = cmd;
this.args = args
this.CLR = CLR
this.proc = CLR.CLRProcess;
this.ptr = ret
}
run(callback){
//Implementing event to execute callback after some other events have been created.
if(this.command == "Finally"){
this.args[0]()
console.log("Running Finally")
return callback(null)
}
//Implementation for all CLR events.
var thisEvent = this
this.proc.stdout.once('data',function(data){
this.read()
data = JSON.parse(data.toString())
thisEvent.ptr.value = data
callback(data);
})
this.proc.stdin.write(this.command + " " + this._getArgValues(this.args).join(" ") + "\n");
}
_getArgValues(args){
var newArgs = []
this.args.forEach(
function(arg){
if(arg.type=='ptr'){
if(typeof arg.value == "object"){
newArgs.push(JSON.stringify(arg.value))
} else {
newArgs.push(arg.value)
}
} else if(typeof arg == "object"){
newArgs.push(JSON.stringify(arg))
} else {
newArgs.push(arg)
}
}
)
return newArgs
}
}
var CLR = {}
CLR.CLRProcess = require('child_process').spawn('DynaCLR.exe')
CLR.CLRProcess.stdout.once('data',function(data){
if(data!="Ready for input."){
CLR.CLRProcess.kill()
CLR = undefined
throw new Error("Cannot create CLR process")
} else {
console.log('CLR is ready for input...')
}
})
CLR.Events = new CLR_Events(CLR)
//UDFs
CLR.StringInject = function(str,CrLf="__CLR-CrLf__"){
var ptr = new Pointer
this.Events.new("StringInject",[CrLf,str.replace(/\n/g,CrLf)],ptr) //Note CLR.exe requires arguments to be the other way round -- easier command line passing
return ptr
}
CLR.StringReturn = function(ptr){
var sRet = new Pointer
this.Events.new("StringReturn",[ptr],sRet)
return sRet
}
CLR.Finally = function(callback){
this.Events.new("Finally",[callback])
}
I intended this to do the following:
- Functions
StringInject
,StringReturn
andFinally
create events and append them to theEvents
array. - The
runAll()
function of theEvents
object, removes the first 'event' from its array and runs therun()
function of the array, passing itself as a callback. - The run functions writes to stdin of the executable, waits for a response in stdout, appends the data to the passed in pointer and then executes the
runAll()
function passed to it.
This is what I don't understand... When executing the multiple string injections:
S_ptr_1 = CLR.StringInject("Hello world!")
S_ptr_2 = CLR.StringInject("Hello world!__CLR-CrLf__My name is Sancarn!")
S_ptr_3 = CLR.StringInject("Mary had a little lamb;And it's name was Doug!",";")
I get the following data:
S_ptr_1 = {value:123,type:'ptr'}
S_ptr_2 = {value:123,type:'ptr'}
S_ptr_3 = {value:123,type:'ptr'}
Where as the data should be:
S_ptr_1 = {value:1,type:'ptr'}
S_ptr_2 = {value:2,type:'ptr'}
S_ptr_3 = {value:3,type:'ptr'}
The only scenario I can think this would happen is if, in pseudocode, the following happenned:
CLRProcess.stdin.write("StringInject Val1")
CLRProcess.stdin.write("StringInject Val2")
CLRProcess.stdin.write("StringInject Val3")
CLRProcess.stdout.once('data') ==> S_ptr_1
CLRProcess.stdout.once('data') ==> S_ptr_2
CLRProcess.stdout.once('data') ==> S_ptr_3
But why? Am I overlooking something or is there something fundamentally wrong with this algorithm?
via Sancarn
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