I have already searched, but maybe just couldn't find the right words. The point is, I'm doing requests to a nodejs/express through Unity/C# using UnityWebRequest on a Coroutine and it always send two requests as the server always print 'request received' twice.
//UNITY C# REQUEST
IEnumerator RequestRoutine () {
using ( UnityWebRequest req = UnityWebRequest.Get ( "http://localhost:8080/blablabla" ) ) {
yield return req.Send ();
yield return req.isDone;
Debug.Log ( "is done" );
}
}
//NODE.JS server
app.get('/blablabla', (req, res) => {
console.log('request received')
res.end()
})
via Raul Thunderbird
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