I created a meteor app that would store user's data for me. Now that it has all the methods I need, I'm ready to use it in Unity. I uploaded the Meteor app to my ngnx server (but first packaged it as nodejs) and it works fine. However, I can't seem to figure out how to connected to it from Unity. I tried using WebSocket-Sharp but it doesn't connect...
Even if I was able to establish a connection, I have no idea how I would call methods from server or retrieve data from the database.
I took this straight out of the Websocket-Sharp example.
`using (var ws = new WebSocket("wss://lennyparisi.com/websocket"))
{
ws.OnMessage += (sender, e) =>
{
Debug.Log("Server says: " + e.Data);
};
ws.OnOpen += (sender, e) =>
{
Debug.Log("connectd");
};
ws.Connect();
}`
via Leonard Parisi
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